In our inaugural year, participants are challenged to design an app or game to improve the high school student experience. Some 'issues to address' may include student engagement, lunch, teacher engagement or teacher-student information sharing.
We strive to encourage and inspire entrepreneurship by providing a platform for students to question the world around them, identify and research problems and design human-centered solutions. We prepare students to make a difference by giving them the skills they need to address real-world problems through research, planning, and communication.
We encourage utilizing Design Thinking - a human-centered design approach to solving problems:
Empathize and Define.
Brainstorm and Prototype.
Plan and Pitch (Submit)
Launch Party in the AHS Library during H-Block!
Final Qualifiers will be notified by email.
The Final 10 groups will present their ideas - Open House style. There will also be an awards ceremony and guest speaker!